Eye Patch Special K Team 9,2/10 928 reviews

Arkham Knight All Over Again

This time I'm looking at an engine on the opposite extreme. It has a much too conservative resource ceiling for textures. The engine loads, then unloads and later reloads the same assets hundreds of thousands of times over the course of an hour. All the while, VRAM is only ever 25% filled on my GTX 1080 Ti and none of that nonsense is necessary.

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I have limited control over this situation, which effectively calls for limiting the number of jobs in-flight per-frame. There's no such configuration parameter in this engine like there was in Arkham Knight. Thus, I have resorted to a little-used feature of Windows Vista+ known as Multimedia Class Scheduling to dynamically raise and lower the priority of threads performing the same or related tasks as system responsiveness changes. The scheduler achieves the necessary rate control in a round about way.

Two scheduler tunes exist

  • Slow (for low-end hardware)
  • Fast (for high-end hardware or people who don't mind stutter but hate texture pop-in)

I cannot easily make the scheduler tuning user-configurable since this all has to be setup immediately after threads announce their names to any attached debugger.

For best results, enable my framerate limiter and disable the game's.

This also fixes the game's flimsy anti-debug so any debugger or performance tool can be attached while the game is running without the game self-destructing. Attaching a debugger immediately at start-up still results in the game's suicide.

What lessons can we take away here?

Ubisoft needs to work on some kind of hysteresis and rate control in their resource manager; it is not DRM contrary to popular belief that causes high CPU load on PC, but insane driver overhead caused by really naïve resource management for such a vast open-world game.

It should be easily fixable. Clearly the dev. team focuses on consoles because there appears to be no consideration given to the significantly higher throughput of PC storage devices such as my NVMe SSDs in RAID0. The faster your disk is and the more CPU cores you have, the more of an unpredictable performance nightmare this all becomes.

Thus, we have a repeat of Arkham Knight and nobody seems to have learned anything 🙄

To future port developers

Please actively limit disk throughput before it becomes a detriment to gameplay. Microsoft has even done the heavy lifting for you, open-world games are almost a textbook use-case for Multimedia Class Scheduling and Real-time Work Queues.

More details are available on my Steam forum post and I am more than happy to discuss all of this on the development section of the Special K Steam group.

EDIT:Most of this can be solved just by swapping the thread priority on the asynchronous file I/O completion thread with the one reading from disk.

The priority of the async thread is so high that it preempts the worker threads for trivial stuff that can wait 1-2 frames. Meanwhile, the thread that actually reads from the disk needs a priority boost or hitching happens frequently in cities.

SHAW LENSES FOR AMBLYOPIA-Without A Patch! The GoalOur mission at Bright Eyes Family Vision Care and Bright Eyes Kids is to empower our patients providing the best in friendly, professional, and individualized eye care. For many of our patients this includes getting not only each eye to see as clearly as possible, but to get the eyes to work together as team as effortlessly as possible. For some patients, this requires, but for others it requires special lenses. Shaw lenses are designed specifically to make it easy for the eyes to work together. When one eye is much blurrier than the other eye (due to different prescriptions), the brain begins to ignore the signals from the blurry eye. Over time, the brain may learn to ignore the blurry eye so often, the patient develops, where a patient cannot see 20/20 out of that eye, even with corrective glasses.Traditional treatment for refractive amblyopia includes traditional eyeglasses lenses and patching the “bad eye”.

While this can be successful for some patients, many patients do not improve as expected. Patching CAN increase how much the brain uses the “bad eye”, but when a patient uses both eyes together, the glasses cause problems.Furthermore patching can be oftentimes uncomfortable socially and physically. In younger children, parents may have a hard time making sure the eye patch is not removed by the child.

Free new release movies 123. Many patients require glasses to see clearly and to improve their visual skills. For some patients, this vision is clear, but the eyes do not work together. Here is why: People who wear glasses know that the lenses change the size of the images by enlarging them (magnifying) or making them smaller (minifying).

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This is not much of a problem if images from both eyes are magnified or minified the same amount, but it is very difficult for the brain to process images if they are different sizes. This condition is called aniseikonia.In example on the left, the right eye has no prescription, but the left eye is very farsighted. Glasses are prescribed and image the left eye sees is magnified.

When a patient reads the nursey rhyme on the left, their brain has to work to put together these different-size images of the words. In dealing with the images that the glasses make, the brain may try to adapt by fighting to focus all the time or by ignoring (suppressing) the left eye.When using both eye together, the brain may not adapt well and instead reacts with symptoms such as headaches, reduced depth perception, vision distortion or other problems. Often in this case, patients will refuse to wear glasses for any length of time. If the patient doesn’t wear eyeglasses, their brain will continue to ignore the blurrier eye and amblyopia persists.

The solution to this image size problem is using lenses that make each image the same size. This can be accomplished with either contact lenses or Iseikonic eyeglass lenses. Shaw Lens is an amazing technological breakthrough in the design of eyeglass lenses!Designing lenses that coordinate how both eyes work together is not an easy task. In the past, complex calculations were required, and the process was somewhat trial and error. But now the Shaw Lens system takes the information from the eye exam, measurements from the patient’s eyes, and information about the eyeglass frame, and calculates the ideal shape and thickness of the lenses in order to equalize the image sizes between the eyes.

The manufacturing laboratory digitally creates the lenses in high definition. The SHAW lens process uses a patent-pending method to accurately model eye movements to produce the clearest vision in all areas of the lenses. When patients with refractive amblyopia wear Shaw Lenses, the results are dramatic!

The research and our own experience has shown patients improve visual acuity (clarity of sight) with Shaw Lenses alone. For patients with more difficulty, the combination of Shaw Lenses and a Vision Therapy program has seen patients improve to 20/25 or 20/20! See our testimonials for successful cases!Shaw Lenses is not the answer for all patients, so during a comprehensive eye exam or a consultation referred from another doctor, our doctors will give patients an idea of their best options for treatment. For amblyopic patients with too high a difference between the eyes or amblyopia caused by strabismus, we may offer other treatments including contact lenses and vision therapy.Remember that amblyopia can often be successfully treated after age 7, with the right treatment!

We have adults who have benefited from Shaw Lens treatment for amblyopia! Knighton provide the highest quality eye care in Tampa, Florida to patients from 5 to 65 years old. They are passionate about pediatric vision and have established leading and programs for residents of the Tampa Bay area.

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